Design Patterns

The Strangler Fig Pattern for C# Developers

Replace a legacy system gradually instead of all at once. The Strangler Fig pattern lets a new system grow around the old one, one feature at a time, until the legacy code can be safely retired.

The Builder Pattern for C# Developers

Construct complex objects step-by-step with clean, readable code. The Builder pattern eliminates constructor overloads and makes object creation intuitive and maintainable.

The Observer Pattern for C# Developers

React to changes without tight coupling. The Observer pattern lets multiple parts of your system respond to events independently, keeping your code clean and extensible.

The Adapter Pattern for C# Developers

Integrate third-party SDKs without coupling your code to their quirks. The Adapter pattern translates external interfaces into ones your application controls.

The Facade Pattern for C# Developers

Tame complex subsystems by hiding coordination logic behind a simple interface. The Facade pattern keeps controllers thin and business workflows centralized.

The Strategy Pattern for C# Developers

Replace growing if-else chains with clean, swappable algorithms. The Strategy pattern makes pricing rules, discounts, and business logic easier to test and extend.

The Decorator Pattern for C# Developers

Add logging, caching, or retry logic without touching your core classes. The Decorator pattern wraps behavior around existing code while keeping everything testable.